Human-Computer Interaction
Fall 2020
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with Michael E. Cotterell Michael E. Cotterell
  • Course Syllabus: Fall 2020
  • Meet Your Instructor
  • Exams
  • Term Project
  • Homework
  • DDQs
    • 1. Affordances, Signifiers, and Design Fails
    • 2. Conceptual Models and the System Image
    • 3. Time to Learn
    • 4. Learning Study Example
    • 5. Design of Experiments
    • 6. SRTT Discussion
    • 7. Group Up
    • 8. Belmont Report
    • 9. Physical Variations and Bias
    • 10. Guidelines
    • 11. Principles & The Golden Rules
    • 12. Theories & The Seven Stages of Action
    • 13. Processing: Reflective, Behavioral, Visceral
    • 14. Dies Operis
    • 15. Dies Operis Secondus
    • 16. Fundamental Design Principles
    • 17. Dies Operis Tertius
    • 18. Ignis Aurum Probat
    • 19. Ignis Aurum Probat (2)
    • 20. Requirements Analysis
    • 21. Preliminary and Detailed Design
    • 22. Paper: Commanding and Re-Dictation
    • 23. Design Practicum: Wireframes
    • 24. Design Practicum: Dies Operis
    • 25. Paper: Alexa is My New BFF
    • 26. Design Practicum: Prototypes
    • 27. Design Practicum: Dies Operis (2)
    • 28. Paper: Gaze Shifts in Virtual Reality
    • 29. Design Practicum: Dies Operis (3)
    • 30. Ethical and Legal Issues
    • 31. Paper: An Internet-Less World?
    • 32. Ignis Aurum Probat (3)
    • 33. Ignis Aurum Probat (4)
    • 34. Paper: TimeToFocus
    • 35. Color & Design
    • 36. Guest Speaker: Katie Kuntsevich
    • 37. Guest Speaker: Maja Culum
    • 38. Typography
    • 39. CSS
    • 40. Dies Operis (4)
    • 41. Dies Operis (5)
    • 42. Dies Operis (6)

4800H/6800

  • Paper Presentations

Modules

  • 1. HCI Foundations
  • 2. Usability
  • 3. Design
Human-Computer Interaction
  • »
  • DDQs
  • eLC eLW Piazza Zoom

DDQs¶

In this course, DDQ stands for “Discussion, Demos, and Q&A.” Instead of using words like “lecture” or “lab” to describe the synchronous, interactive meeting times for this course, we will simply call them DDQs.

Each module also contains a list of its associated DDQs.

  • 1. Affordances, Signifiers, and Design Fails
  • 2. Conceptual Models and the System Image
  • 3. Time to Learn
  • 4. Learning Study Example
  • 5. Design of Experiments
  • 6. SRTT Discussion
  • 7. Group Up
  • 8. Belmont Report
  • 9. Physical Variations and Bias
  • 10. Guidelines
  • 11. Principles & The Golden Rules
  • 12. Theories & The Seven Stages of Action
  • 13. Processing: Reflective, Behavioral, Visceral
  • 14. Dies Operis
  • 15. Dies Operis Secondus
  • 16. Fundamental Design Principles
  • 17. Dies Operis Tertius
  • 18. Ignis Aurum Probat
  • 19. Ignis Aurum Probat (2)
  • 20. Requirements Analysis
  • 21. Preliminary and Detailed Design
  • 22. Paper: Commanding and Re-Dictation
  • 23. Design Practicum: Wireframes
  • 24. Design Practicum: Dies Operis
  • 25. Paper: Alexa is My New BFF
  • 26. Design Practicum: Prototypes
  • 27. Design Practicum: Dies Operis (2)
  • 28. Paper: Gaze Shifts in Virtual Reality
  • 29. Design Practicum: Dies Operis (3)
  • 30. Ethical and Legal Issues
  • 31. Paper: An Internet-Less World?
  • 32. Ignis Aurum Probat (3)
  • 33. Ignis Aurum Probat (4)
  • 34. Paper: TimeToFocus
  • 35. Color & Design
  • 36. Guest Speaker: Katie Kuntsevich
  • 37. Guest Speaker: Maja Culum
  • 38. Typography
  • 39. CSS
  • 40. Dies Operis (4)
  • 41. Dies Operis (5)
  • 42. Dies Operis (6)
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