DDQ THU 2020-09-17 @ 12:45 PM

11. Principles & The Golden Rules

11.1. Agenda

  1. General Announcements

  2. CSCI 4800H/6800 Paper Presentations

    1. Pick paper by FRI 2020-09-18 (tomorrow) and put it in the Google doc.

  3. Homework 1: Affordances & Signifiers

    1. Complete your final draft by FRI.

  4. Term Project: Milestone 1: Problem Proposal

    1. Get your proposal info posted as soon as possible (definitely before the deadline).

  5. Activity

11.2. Activity

Duration: \(\sim\) 5-10 minutes

While guidelines are low-level and narrowly focused, principles are more fundamental, widely applicable, and enduring. However, they also tend to need more clarification.

—Shneiderman et al. [Book:1]

Consider the “golden rules” for interface design in Shneiderman et al. [Book:1]:

  1. Strive for consistency.

  2. Seek universal usability.

  3. Offer informative feedback.

  4. Design dialogs (or prompts) to yield closure.

  5. Prevent errors.

  6. Permit easy reversal of actions.

  7. Keep users in control.

  8. Reduce short-term memory load.

11.2.1. Breakout Rooms

Duration: \(\sim\) 15-20 minutes

  1. Quick introductions, if needed.

  2. As a group, respond to the following in a followup discussion here.

    1. Depending on your Breakout Room number (visible near the top of Zoom when no one is screen sharing), your group will discuss a specific “golden rule” of interface design. Based on the list provided earlier, enter and bold the name of your principle at the beginning of your group’s followup discussion.

    2. Copy-paste or type the Shneiderman et al. description for your principle into your group’s followup discussion.

    3. Based on your own experiences, what are some things that might get in the way of achieving or implementing your principle?

    4. Find two or three examples of human-computer interfaces that you believe exemplify your group’s principle. You should include pictures, if possible, and you should write a short justification for each example.

    5. Make sure all group / room members are listed in your followup discussion post.

  3. Pick a group representative. This person will briefly share your group’s conceptual model to the class. No pressure, seriously!

  4. Respond to other followup discussions until the breakout rooms end.

11.2.2. Back in Class

Duration: \(\sim\) 20 minutes

  1. When asked, all group representatives should type rep into chat.

  2. The instructor may ask group representatives to present by name or simply ask that they present in the order they’re listed in chat.

11.3. Statistics

11.3.1. Participant Counts

  • F2F: 2

  • Zoom: